GCSE – Object-oriented programming
Resources
This unit will give students an insight into a different programming paradigm. It aims to take them from a rote understanding of programming concepts to a more nuanced understanding of the ways they can choose to write programs. Using a combination of relatable examples (animals, vehicles and books) and practical activities the students will gain an understanding of the concepts of objects and classes.
GCSE revision
A comprehensive range of content and helpful practice questions are also available for this topic.
View on Ada Computer ScienceUnit guide
Updated: 10 Feb 2023
.DOCX (263 KB)
Learning graph
Updated: 10 Feb 2023
.PDF (63.1 KB)
Summative assessment
Updated: 10 Feb 2023
.DOCX (541 KB)
Summative answer
Updated: 10 Feb 2023
.DOCX (563 KB)
Lessons
Lesson 1
Programming paradigms
Lesson 2
Classes and objects
Lesson 3
Creating a class
Lesson 4
Inheritance
Lesson 5
Assessment
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