Year 4 – Programming A – Repetition in shapes
Resources
This unit is the first of the two programming units in Year 4, and looks at repetition and loops within programming. Pupils will create programs by planning, modifying, and testing commands to create shapes and patterns. They will use Logo, a text-based programming language.
Unit guide
Updated: 10 Feb 2023
.DOCX (747 KB)
Learning graph
Updated: 10 Feb 2023
.PDF (62.7 KB)
Summative assessment
Updated: 10 Feb 2023
.DOCX (496 KB)
Summative answer
Updated: 10 Feb 2023
.DOCX (498 KB)
Lessons
Lesson 1
Programming a screen turtle
Lesson 2
Programming letters
Lesson 3
Patterns and repeats
Lesson 4
Using loops to create shapes
Lesson 5
Breaking things down
Lesson 6
Creating a program
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